#37 Building Lighting in UE4 | LIGHTING NEEDS TO BE REBUILT fix for Unreal Engine 4

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  1. Jami Jackson

    Jami Jackson2 日 前

    My Game just Crashs Wehn I try to bake lighting

  2. Das Bloehr

    Das Bloehr4 日 前

    your videos helped me so much ^^ thanks a ton

  3. Global Humor

    Global Humor7 日 前

    My light building takes hours. I have it on preview. Any advice?

  4. Will Hulseberg

    Will Hulsebergヶ月 前

    i just cant get pst this step. no matter what i di the lighting just doesnt look right and i have to play a skylight

  5. lasha basharuli

    lasha basharuli3 ヶ月 前

    thank you for video usefull

  6. WayneFTW

    WayneFTW4 ヶ月 前

    The title for this video is excellent for people who have no idea what building is

  7. Harruerro

    Harruerro5 ヶ月 前

    Hello, When I building lights i see this problem: -Landscape Instanced meshes don't yet support unique static lighting for each LOD, lighting on LOD 1+ may be incorrect - and my imported mesh looks dark without light how can i fix that? If I try your method maybe I can fix that I hope.. This is relly annoying problem..

  8. Fred Green

    Fred Green5 ヶ月 前

    Thanks man

  9. gamer973

    gamer9735 ヶ月 前

    Hello gamedev , when i start in a scene , does my light need to be built even if movable ?

  10. gamer973

    gamer9735 ヶ月 前

    @Game Dev Academy thanks Friend

  11. Game Dev Academy

    Game Dev Academy5 ヶ月 前

    Movable light don't need to be built

  12. Lexi The Calm

    Lexi The Calm6 ヶ月 前

    hello, first of i would like to thank you for great tutorials, they really helped me to wrap my mind a bit around whole concept of working in unreal :) i would like to ask a question, if i may. idea came to my mind to basically make two different versions of the same scene ( light and dark version for example, imagine sillent hill transition from normal to dark dimension :D ) which could be switched by interacting with some kind of object in the scene. since i'm still a beginner, i was wandering if someone could give me some very simple advice on how to do that. i dont ask for detailed explanation, just a push to right direction :) in any case, keep up amazing work and good luck :)

  13. Lexi The Calm

    Lexi The Calm6 ヶ月 前

    @Game Dev Academy ohhh thank you very much for such a swift response :D i will dig into it, thank you :)

  14. Game Dev Academy

    Game Dev Academy6 ヶ月 前

    You could probably use level streaming for this.

  15. towildandcrazy Channel

    towildandcrazy Channel7 ヶ月 前

    hey i got a good one to ask i build the lighting on my map it dose it thing i come back it did not rebuild the lighting and it still all looks the same saying preview every were any one know how to fix that

  16. Ahmad Abdallah

    Ahmad Abdallah8 ヶ月 前

    FINALLY, thank you for showing how to solve that compiling issue, since you (and I) painted the landscape the first time some of the shadders did not compile and it drove me crazy. You will never imagine how relieved I am right now.

  17. Gregg Everman

    Gregg Everman9 ヶ月 前

    The vid seems to just stop loading after a certain amount of time. Just to let ya know.

  18. Sazie 139

    Sazie 13910 ヶ月 前

    I cant get the build lighting to go past 0% can anyone help?

  19. Sazie 139

    Sazie 139ヶ月 前

    @Silent Chief I can't remember to be honest, but someone else posted that they renamed the save folder in their project and that helped.

  20. Silent Chief

    Silent Chiefヶ月 前

    Do you have fix it ?I have this problem for the first time... and i dont have any foliage in my map

  21. razweibo

    razweibo7 ヶ月 前

    me neither. foliage takes forever for the build lighting.

  22. Gamer Max

    Gamer Max11 ヶ月 前

    I can hear the fan noise

  23. Gamer Max

    Gamer Max11 ヶ月 前

    Me too when i am using UE4 i also hear from my laptop.

  24. Game Dev Academy

    Game Dev Academy11 ヶ月 前

    Yep. The laptop really wasn't built for this.

  25. J A

    J A年 前

    I'm having all kinds of problems with building lighting. First time I tried I just kept crashing after 4 hours. I reduced the amount of objects, and got thru a lighting rebuild, but then shadows were spread around willy nilly and not corresponding at all to a light source and I've had some foliage that just turned black. I turned off Cast static shadow and turned on cast dynamic shadow in the foliage tab in instance settings. I had the light rebuild do everything it was supposed to this time around with meshes I placed, but any foliage had no shadows at all. Everything is washed out, and there's hardly any difference with the shadows that do show up. I don't know if I missed a step, or what...but before the lighting build, everything on my map looked really good...then I rebuild the lighting and everything looks like absolute dump.

  26. Will Hulseberg

    Will Hulsebergヶ月 前

    J A same

  27. Nade Swiiv

    Nade Swiiv年 前

    Hello, everything looked fine until I build the lightning (BEFORE Build: prntscr.com/mcow51 //// AFTER Build: prntscr.com/mcovp5) Do you have any idea what the issue could be? (I don't have normal maps / roughess maps for some of my textures if that might be an issue)

  28. murnavid

    murnavid年 前

    the textures might not be bright enough for the lights. also i found that not using static light and object dont need to be rebuilt. do the world setting option and also add a skylight if not present also after build it looks better

  29. Me Ka

    Me Ka年 前

    Hello :) Does anybody know why the landscape in my level loses their textures when building lighting?

  30. Me Ka

    Me Ka年 前

    The Material is back :D Thx :) And thank you so much for the tutorials!

  31. Game Dev Academy

    Game Dev Academy年 前

    Yes. Watch this video to the end - I show you how to fix it.

  32. Anthony Rivera

    Anthony Rivera年 前

    say you have 3 levels streamed next to each other, cant bake them all at once so instead i bake them 2 at a time towards the light source so overlapping shadows are baked in, but even after that it says i still need to bake lighting even tho its all fine... and on top of that when all 3 are loaded in it adds this horrible added light into it all, screwing with all the bakes as if i added another light source and havent baked them. is there a way to fix this?

  33. Clara Hickox

    Clara Hickox2 年 前

    hello, I have an issue building my lighting. I followed the instructions exactly, but my shadows are barely visible, and not black at all like yours are. The environment color doesn't make a difference, it's always is the same color; a barely visible grey. can you help me?

  34. Murtaza Rizvi

    Murtaza Rizvi年 前

    ​@Roby Coltan light building is pretty tricky. light always builds on static mesh and not on stationary mesh regardless of light. i had a scene with no static mesh but various static light and no building msg.

  35. Roby Coltan

    Roby Coltan2 年 前

    Same problem here.... and I turned off the auto exposure and nothing changed... XD

  36. Game Dev Academy

    Game Dev Academy2 年 前

    I have auto exposure turned off on mine - that might be the difference.

  37. Raphael Attar

    Raphael Attar2 年 前

    My build was taking more than 30 minutes with a good gaming laptop. I read online that you can change the foliage settings from static to movable to help make it faster. It made a big difference but the shadows looked horrible. Is there anything I should take a look at or change so that this doesn't take hours to build?

  38. Raphael Attar

    Raphael Attar2 年 前

    thanks for the reply! I'll give it a shot

  39. Game Dev Academy

    Game Dev Academy2 年 前

    You could try adding a lightmass importance volume (google it)

  40. wasabifo

    wasabifo2 年 前

    Building lighting is stuck at 3% for me, please help

  41. Michael Charitou

    Michael Charitou年 前

    Same problem, checking the swarm agent tells me that it's just taking an absurdly long time to process mappings. Not sure how to speed it up

  42. curtinparloe

    curtinparloe年 前

    I fixed that by renaming the Save folder inside the project.

  43. Patrisiogames

    Patrisiogames年 前

    I have that problem, too.

  44. Amil Aliyev

    Amil Aliyev年 前

    Have the same problem....

  45. DailyGTech

    DailyGTech2 年 前

    thx alot i'm waiting for the next serie of video :D

  46. khayyam Al

    khayyam Al2 年 前

    And BTW how did you add multiple material in your landscape its seems you also paint some sections how did you do that?

  47. khayyam Al

    khayyam Al2 年 前

    OnlineMediaTutor | Maya modeling & animation tutorials! You are awesome man thank you

  48. Game Dev Academy

    Game Dev Academy2 年 前

    It's a tutorial series. Watch the other steps :)

  49. khayyam Al

    khayyam Al2 年 前

    Can you make Binoculars zoom Like ive got the asset but i dont know how to make my character use it (like by pressing e button) so it will zoom in